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It would be nice if we had an ISystemStateBufferElementData like we have ISystemStateComponentData. Right now I'm using an...
With regards to the About Us part of the website: "We’re proud to announce that we’ve officially bought the intellectual property of the Terrain...
As someone who's owned Dyox's TerrainEngine since about August of 2013, and request the latest code every so often, I assume this doesn't impact...
I like how simple this looks. I've used a number of other libraries (including lidgren multiple times) in Unity, but my choices are limited this...
Thanks!
For an example of the interface issue here is the code and I've uploaded an image. As you can see, if the type is an interface, either as a...
Is there a way to make it so that when a collection is inspected, it will call ToString on all the instances its displaying in the header for each...
Yes, Advanced Inspector 1.66 and Unity 5.3.4f1
OnDataChanged of IDataChanged doesn't seem to be called if I'm inspecting something Restricted to a Toolbox selector. If I use Dropdown, then...
This would be a nice feature to have. I have started using git lfs and so far its great, but now I can't use the cloud build website.
If you still want to use Sync Transform you can have a network transform for just the remote position and have your main gameobject lerp towards...
That worked perfect, thanks! I'm having another issue now. I can't get the AdvancedInspector attribute to work on NetworkBehaviours in Unity...
using UnityEngine; using AdvancedInspector; [AdvancedInspector(false, true)] public class TestBehaviour : MonoBehaviour { private TestEnum...
5.1.0f2 - Can't use behaviour from DLL that inherits from NetworkBehaviour In a C# DLL, if you have a class that inherits from MonoBehaviour, its...
Really looking forward to this!
I'm looking forward to the LOD feature!
That fixes it! Man I guess I didn't read the notes well enough =) If you just create a MonoBehaviour with a UnityEvent field such as: public...
Seems to happen in Unity 4.6 as well. AdvancedInspector 1.51f, Make a MonoBehaviour script with a UnityEvent. Before even adding it to the game...
I was having an issue in a new Unity 5 beta 20 project. This is with 1.51f I believe (Jan 28?). If I create a new project, and create a new...
Sure. Message me with whatever information I need and I will give it a shot. Thanks!