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Guys! I had similar issue, AAB file size increased from 135MB to 178MB. BUT Google Play allows to upload bigger AAB files! [ATTACH]...
Well, my script definitelly is not what you need. I think you need Joints, which works together with physics
hmm, I suppose you need 2 cells then, not 10. 2 cells - its head + cube. You can use "dummy" head, so head wont be a cube. Just empty game object....
Hi, are you sure you need 0 distance? maybe you need distance equal to cube width? so there wont be "empty spaces" Or maybe you can draw or show...
Updated Unity to 2019.4.26f1 and installed In App Purchasing package v3.1.0. It solved my problem, no bugs anymore. Purchases are acknoledged,...
I will try to update Unity to latest 2019 version, it seems there is available In App Purchasing v 3.0.1, maybe it will help me.
Before I made this tests, I cleared game cache and Google Play cache
What I tried to buy: 1. Tried to buy 1000 points - google says - payment is OK but app showed error 1. Tried to buy 2000 points - google says -...
Greetings everyone! What I have: Unity 2019.2.8f1 Platform: Android IAP (Package Manager) 2.2.2 In-app purchasing (service, not asset) 2.2.7 My...
So I can loop through all available items and check its receipt inside OnInitialized func?
Hmm, I spent some time and re-checked IAP demo and other stuff... Its really weird. For non-consumable purchases I returned Pending status. and...
Hey Jeff! If I understand correctly, I always must return PurchaseProcessingResult.Complete inside function ProcessPurchase? No matter if I have...
Hey guys! I was searching for a DumpedTranform script to animate my worm, and was dissapointed when found that code. It was too complicated. So I...
It's outrageous! Unity can change eCPM in past! They will show you one eCPM, and after few days they will make it lower! Its cheating! Few days...
300 impressions for 2 month and only 5 cents total revenue. Good job :D UPD 29.02.2020 after 4 months its total 1.9K impressions and only 2.66 $...
Game is released on google play! :-) First post is updated
Here I am :) Prepearing to release takes so much time ohh So, in this post I want to explain problems with our spawn system. After we setup first...
And dont forget important note: OnDestroy will only be called on game objects that have previously been active.
This post might be useful for those, who is looking for spawn system and how to store data about levels and rounds. Our campaign is using spawn...
New update! We reworked fighters behaviour and now they behave like a swarm! Moreover we greatly improved fighter's perfomance and we can support...