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Ryan, Is it possible to use the latest version of UnityYAMLMerge.exe, let's say 2017.4.4f1, into a Unity 5.x (5.6.6) installation? We cannot...
I started playing with this as well. It boggles my mind that after 8 years of asking, Unity still hasn't given access to a GUID system for us to...
We deploy our web-based version of our product on our clients LMSs, for which we do not control the server configuration. Additionally, as our...
It's 77% bigger; one exemple standalone bundle is ~40mb, vs the WebGL version is ~71mb. We have multiple assetbundles. Bundle compression is LZ4...
Sorry for bumping back this thread but I am having similar problems and would like some advise... We deploy on both Standalone and Webgl and the...
Might want to revisit the XML part if you have the choice. Seeing you're interested in Unity, you should know that Unity supports JSON...
Hello, I've gone to multiple Unite events over the years (Montreal-2010, Vancouver-2013, Boston-2015) and I am looking for the main event for...
Won't change much probably as Unity is used to bridge the multi-platform using Metal... that said, it will definitely discourage any developers...
I would still like to point out that that OP has been hard at work since the last 3 years and decided to create a game that he just published this...
Wow indeed, that was a blast from the past...
I understand, thank you for the clarification. I was hopping it could do both.
Thanks for this plugin. I'm however confused about its capabilities. In your description, you mention: Does it mean that I cannot take a 360...
http://unity3d.com/unity/qa/patch-releases Look at 5.1.3p3.
Just going to put this here... [MEDIA] Sorry if it was posted before, I did a search but couldn't find it (lot's of noise due to void vars though).
Hello Dantus, I hate to be that person but I'm wondering if you've made any progress on this issue? Thank you.
Good to know it's coming.
That is very unfortunate indeed... it would had helped soften the blow a lot. Unfortunately, browser fragmentation isn't going away any time...
There are other uses to the Web Player. Elearning is a huge fan of Unity and its one domain that neither Unreal, CryEngine, Source Engine or any...
I believe Shiloh's point was to transfer the plugin from NPAPI -> PPAPI. That will at least give ~80% of the market (Chrome + IE). As for...
http://unity3d.com/search?gq=beast%202048%20atlas If you aren't doing it already, optimize your texel size of your objects, at the rhythm you're...