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Thanks for your help! This displays the first 3 characters in my array and then stops. I fixed it by putting a "yield return null;" as part of...
The outer loop is parsing through an array of characters. The inner loop needs to pause after each of 3 characters are updated in the panel so an...
I have created a scene. The scene contains a canvas->panel->three textmesh objects. I have attached a c# script to the panel. In the start()...
C# code is attached to the panel object which contains the three textmesh objects.
Thank you for your help. I am now able to iterate through my text fields and modify the text. I have three textmesh fields in the scene. I'm...
I have a scene. The scene hierarchy contains is canvas->panel->textmeshPro objects (three of them called "first", "second", "third", respectively....