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And a bit more info: I just added another raycast and placed it over raycast:0, and effectively I could now swap the pictures; it works when in...
// edit: Apologies on the vague title, I meant to change it but forgot before I hit publish. Can't seem to change it now. Hey all. After trying...
I agree that it sounds clear and simple in theory, it's just that it doesn't seem to function like that in practice. Or if it is working like...
Yeah, that sounds about right. But I still don't really understand the direction there when it's 2D physics. Also, some confirmation on the...
Hi all. I've been wracking my brain trying to figure out how Physics2D.boxcast works. I've been playing around with it and it doesn't make any...
Hey, thanks for the reply. It kinda works, but doesn't seem as responsive as the other version, but that could just be my mind playing tricks,...
Have a quick fix where I add a bool. Seems it's running through the functions multiple times, so the old drag is saved as the new drag. Probably a...
Hey. I'm using slek120's drag multibody script, I was hoping someone could help me add some extra functionality to it? I'm converting a 3D game...
Thought I'd email updates set for this thread, but guess not. Anyway, thanks for the replies. Imaginaryhuman, it seems it's the meshes...
Sorry for the delay, thought I'd email updates set for this but guess not. Thanks for the link. I sent a bug report when it first started...
Hey. I've posted a question about this on Unity Answers a couple of months back but getting no replies. Maybe someone in the know will see it...
Hey. Just discovered that lightmap baking won't work for Unity 2D sprites, only for meshes. Anyone know if there's a way around this? Ideally a...
Just to update on this, fixing my issue was pretty easy with collision layers; I have two players both on the player layer, if I turn off the...
Well, that's annoying. Thanks for the hint anyway, I'll look into layering things. Hopefully Unity will come up with something for this soon, it...
Has anyone come up with some sort of work around for this? Could be waiting on Unity for a while. Working on game now with two characters, and...
Thanks for all the info, Kasplask. Yeah, the game with the inventory system is PC at the moment, though I was toying with the idea of converting...
I've looked into texture atlases, but from what I can figure out, they don't make much of a difference with Unity GUI. Again, this could be...
Hey all, I've recently begun to finish up a pretty extensive inventory system for a game I'm working on. It works via clicking on a gameobject,...
Just an update to this. I've been playing around with it for a few hours, and I've figured out one way of getting each element in the Rect array...
Thanks for the reply, Eric, but I mustn't have made myself clear enough. I realise that, this is just a small snippet of the code to show where...