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Hi, I'm using UniOSC to implement an iOS remote control for my game. I am receiving an OSC data bundle and detecting all the touch event and data...
Hi, I have a project with UniOSC (building an iOS client, a desktop, and several 'flavours' of the project) and I'm using Unity Cloud build. [1]...
Yes it is! In one direction [There are three radio buttons in the group] I sent messages: 'Toggle.isOn' (true), 'Toggle.isOn' (false) ,...
Hi is it possible to get two duplicate radiogroups in sync? I've tried a circular reference for the 'toggle.isOn' but that seems to lock the...
Hi, yet to fully test the asset, but is there a straightforward way to send multitouch data from client to server - like the TouchOSC multitouch...
Hi, I worked out a minimal example and the behaviour is present: In Game mode: Disable and re-enable an object in the editor then using a switch...
Hi, Two things: I'm creating a 'toast' when an object is enabled. The first toast appears central. The next toast is offset and slightly...
Hi, I'm interested in setting different custom pivot points for Unity 5.x sprites on a sheet in texturepacker - I've read (on older posts) this...
Thank you for the recent updates! This asset has totally improved my workflow on my multi-iPad digital puppetry project and is brilliant for...
Hi, can I perform 'silhouette extraction' with Open CV for Unity? I'm looking to automatically create a still png texture for a sprite from an RGB...
Hi, is it possible to listen for an OSC message in an editor window script? A short example would be very helpful! I'd like to trigger functions...
UniOSC is a wonderful asset. It has cut the set up time for the digital puppets in my performance animation system, the ShadowEngine, from hours...
I've prepared a short video demonstrating a longstanding problem I've been having with interactive scaling a multi-jointed hinged object (a shadow...
Hi, it is used in the same way as the DragRigidBody script in the standard assets: drag a single instance of it onto an empty game object or your...
Thank you so much for the prompt and effective response the custom shader that accounts for transparency works a treat! Kind regards, Ian
Hi, I bought the assets yesterday - Thanks for the work. I've been looking for a per-object blur technique for a while. Are there some...
Hi, just deciding whether to purchase and I have a couple of questions: I have a digital shadow puppetry system that is currently using chains of...
Hi is it possible to get a range of values out of the PS3 DualShock3 controller buttons using the default input system in Unity? Button L2 and R2...
Hi, I have a jointed figure (a multi jointed shadow puppet) made of sprites and wish to rotate the whole thing round Y 180 degrees at runtime....
Here, in answer to my own question, are two scripts (one js one c#) that reproduce the behaviour of the standard asset DragRidgidbody.js script...