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I have been using Unity for over a decade and for the last year I have been hard at work on a game I hope becomes successful someday. Because of...
Hi! In my URP project I have 3 cameras: background (base), player (overlay), and UI (overlay) on top. The background camera renders my own dynamic...
Thanks for the ideas. I bought an underwater asset pack that I will try to pick apart later to see how they do it but it seems to be more advanced...
Create a plane. Go into the Mesh Renderer component. Click the dropdown for shadows and select "shadows only." The fact that nobody told you...
I'm trying to figure out how games are creating the transitional into underwater effects. [IMG] I know the simple solution is to just binarily...
I just upgraded my project from 2021.3.7f1 to 2021.3.8f1. Now I keep getting this error message when running my game. [IMG] [IMG] It doesn't seem...
I'm trying to create a level where the light source is a wide rotating spotlight on an aircraft 1km in the sky. The problem is at that distance...