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Just install Git for your OS and restart Unity https://git-scm.com/downloads
Found solution to my problem, properties of MasterTimeline in project view was default to 24 frames, not 960 as pdf stated was needed for...
Oh, I was not clear, it skips rendering frames to disk, understand that real-time is not the goal here:) My system is i9 with 64gig ram n...
Same issue for me, plus that the render when in play(game) skips almost all frames. Master timelines recorder clip is sat at 70ish seconds in...