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Yes that was a typo. I meant to say DTX5. That is the output for when I use the .format command on the normal map texture that I'm using on my...
I'm looking to convert a normal map that is formatted to be DXT4 to be RGBA so I can use the setpixel() command on it
I'm looking for assistance with a script that can reduce or increase the height levels of a normal map using a slider. Similar to the way you can...