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Thank you for this amazing tool, keep up the good work! I'm trying to rebuild this shader in Shader Forge. So far I got it working with...
@silondi I dont know your target platform, but why not going for a blend shader based on uv2 mask/mix map. Easier to integrate multiple...
The scene is fully lit because you didn't setup the vertex lighting in the shader. Right now you're only passing the vertex alpha to blend....