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No, didn't solve it. I ended up not using LevelPlay/Ironsource for the moment
Check if you have older builds on a test track
Nice, great to hear. But how does it work for future Apple releases, do we have to rush an update on every new iPhone/iPad?
Tested in Unity version 2021.3.33f1 LTS on an iPhone 15 Plus. Screen.dpi is returning 326 instead of 460, a pretty big difference which makes its...
Whenever OnDemandRendering.renderFrameInterval is set to 4 or more the following messages will be printed on the Android log (adb logcat -s Unity)...
I'm having an issue where banners are rendering behind phone notches and status bars when positioned on top on Android. The proposed solution of...
My guess is that it will be required. At least ApplovinMax documentation says so. Also I've seen at least one big game using IronSource mediation...
Is this so hard to answer? The deadline is approaching
I guess that was it. There was a testing track, which was paused and not available to anyone, with an older build. I uploaded a new build and they...
My app just got removed from Google Play supposelly due to Unity SDK. The message: Your app is using the Unity SDK, which collects Android ID...
I'm also evaluating switching to LevelPlay, but I didnt quite understand if I need to show a certified Google CMP in order to show Admob ads...
Was porting my game with 100s of thousands MAU to Unity. I don't pass 100k installs/month so would have to pay .15$ per install which is insane...
They claim they recently made some improvements, I didn't test it yet though https://developers.google.com/admob/unity/optimize-initialization
I got the same message after updating Unity to 2021.3.19f1. At first I tried @GeorgeMincila solution and the message stopped but other erros...
Are you guys uploading the symbols file? You can get your function names and lines with it....
I too was having multiple crashes related to Vulkan, putting me way above bad behaviour threshold (~3.5%). I set the Grahics API to OpenGLES3 only...
Indeed, I disabled the audio and the crash stopped
I'm also receiving a similar crash report multiple times. (Same line regarding FMOD) In Firebase Crashlytics the stack trace is: [ATTACH] On...
I was using the profiler. Setting a high interval gives you this I'll send a bug report
Ok, probably nothing serious. On the other hand I started testing with an Android 10 device and found something interesting: CPU dropped literally...