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Hi Raoul, thank you very much, I could solve the first problem! :) Now is the problem, that I want to include a sidewalk, so i can combine the...
Hi raoul, I am trying to create custom prefabs for my roadnetwork (see picture 1 & 2). How is it possible, to create a custom prefab for easy...
Hi Raoul, I was trying to use the sidewalk function for roads without intersaction in the new alpha v3.3., but it doesn't work and I get that...
Hi Raoul, Yes, it generates the road, but not the guard rail. I have problems with activating side objects in general. The "Default active state...
Hi Raoul, how is it possible to activate the SideObjects via API on a road? I want to generate a road with a sideobject, e.g. a guard rail,...
Hi Raoul, thanks for the quick answer! Another "big" question: Is it possible to import OpenDrive (.xodr) Networks? If not, I would pay some...
Hi Raoul, how is ist possible to get the sidewalk for the whole road, not just until the first IConnector? (see Screenshot)[ATTACH] Is it also...
Awesome, thx for your answers! Is it also possible via API? Because I generate the roadNetwork via API. Thanks, PHeimlich
Hi raoul, Is it possible to generate narrowing/widening roads? So for example to set for each roadPoint an individual width like in the attached...
Hi raoul, when I connect to roads via mouse click, then the GameObjects (Roads) are still available. But when I connect the roads via API (with...
Hi raoul, is it possible to connect road to road or road to crossing via api? I have placed my roads and crossings and I want to connect them...