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OK that makes more sense lol. I have managed to import an avatar animations and all into iclone via first importing it into maya, then exporting...
I have seen that video but I don't have any of the options shown. Under 'Window' I have 'Itseez3D Avatar SDK' with the options of 'Check for...
Thanks for the quick reply I saw somewhere that you have live face tracking inbuilt somewhere however I can't find it, what do you have in this area
is there a way to change what version of FBX it uses to export? I am trying to integrate it into iclone using 3DXchange but it requires and FBX...
Thanks for the replies, It's something I was asked by the University to look into, not just for this one project but also for educational...
Hello all, I am wishing to create an Unity C# API for a University project however because this API is getting interest from industries I am...