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Would one of you guys mind uploading a screenshot of the setup please? Im having a little trouble getting TMP working with scrollview. Cheers!
Hi all, Apologies if I've missed someone else asking this. Im running into trouble downloading the atmospheric scattering package from The...
Ooops false alarm, my fault. All fine now thanks.
Hi, I purchased this recently but seem to have an issue. Not all options are showing on the Mesh Materializer window. [ATTACH] I've removed Mesh...
I saw that one and might have a quick tinker with it, but just wondering whether any one of the systems was the stand out obvious choice to use. I...
Im in as @superflyninja
HI all, Just a quick question. Im working on a project where I will need pathfinding for some AI agents. There ill be about 10 -20 agents in a...
Hi all, I use player prefs to store the top 5 player scores. That works fine, my question is how to implement this properly. I currently use a...
Installing VS Community has ruined my pc. Im running win 8.1 pro and had a nightmare trying to install. I eventually found out it was some rogue...
Ah ok thank. I did see this https://visualstudiogallery.msdn.microsoft.com/20b80b8c-659b-45ef-96c1-437828fe7cf2 so I might give it a shot this...
Sorry for the noob question but what are the advantages to using VS over mono develop?
Looks super atmospheric. Best of luck on the release!
cheers for the info! Ill have a go at making one soon! :D
aye ,but will using the cubemap cause any disjoints or visible joins? Eg a cloud arcing from one side to another.
Hi all, I'm looking to make a fairly abstract/cartoonish/cell shaded looking game. I want to make my own vector skybox (using Illustrator). Is...
Looking good, would be interested in seeing the tutorial.
Well congrats again it looks great :D Ill get checking self illum mats cheers !
Looks super Gunn!
Excellent looking game. You did it on unity free?? Best of luck with greenlight etc!! Just one question. The lights. How did you do the strip...
Looks VERY interesting. Best of luck!