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The code is surely running and the homing missiles are doing their job But the normal projectiles do not have to follow the target [MEDIA]
private GameObject target; public Rigidbody rb; public float turn; public float rocketVelocity; void FixedUpdate() { target =...
private GameObject target; public Rigidbody rb; public float turn; public float rocketVelocity; void FixedUpdate() {...
Hy. I made a snake game, but I have an issue. For example, while moving right if I press left button my snake dies (because of colisions). How...