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By the way, I found that setting the TransformNodeComponent's parent property isn't actually causing entities to become children of the parent. My...
Hey @Zoelovezle, sounds like you solved the issue, but for future purposes, I recently found out that if you pause execution in the editor while...
This is a pretty big deal that I wish I'd discovered a little sooner. Has any thought been given to documenting the ability to inspect the entity...
Browsing through the sample projects, it seems like when many of the same type of entity need to be created, an EntityGroup is instantiated rather...
I was able to add configurations through right click -> Create -> Tiny -> Configuration. They're configured in the same way that components are....
Consider using a backend-as-a-service like PlayFab or Gamesparks. We just started using PlayFab to power our leaderboards at blitzofblocks.com,...