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Thanks for tip.It worked :)
[IMG] https://imgur.com/a/4pBCWjE Earth is parrent of planet3. Both GameObjects are on (0, 0 ,0) transform position and have same scale (5 , 5...
Title says all i need to get rid of this color and dont want to remove whole particle system. Link of screenshot https://imgur.com/a/l3pjm7T [IMG]...
I was about 30 minutes trying to find bug. transform.rotation.y displayed only -1. And then i try use the transform.eulerAngles.y and it display...
I have some bullets prefabs and tilemap which is background. When i try shoot bullet(destroy object on toutch) i destroy whole tilemap any idea...
Hi. I want to ask for best way how to create zone where enemy cannot go. My game is box where is another box(store).My problem is when player...
I have 2 tilemaps one walls of shop and second is floor. It is detecting walls of shop tile map have tilemap collilider. When i tried...
Yes my map is like you said box and there is box shop. I tried what you say but i get some weird ray cast hit due to my map is create of tiles....
Hi.Im creating a simple dungeon game where is shop in middle of map. Around shop are walls bc if is wave shop is closed and player cant hide...
Hi. I have simple script which is Instantiate gameObject in player moving direction(up , down , left ,right). The problem is in setting new...
I use separated classes in one was player collider 2d methond and second class is destroy with collider 2d method. But it doesnt help :(
Hi.I have very simple game where are 5 colliliders 2d. One is on circle(Player),and others are up,down,left,right side to detect if there is...
Hello i have problem with onCollisionStay2D function.It works properly but when i enter zone (another gameobject boxcollider) im standing on zone...