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I found the solution to my problem. I needed to add scaling keyframes the the animations that merge with the growing/shrinking animations.
This works.
It's an animation track with animation clips. The grow and shrink clips animate bones and meshes in the model, they also animate the scale...
I have two screenshots here: I will try your suggestions up coming Monday.
A game I am working on makes use of timelines for different story bits which need to be animated. These bits mostly consist of a (humanoid)...
For now I can just disable and enable odin inspector since it only changes the visuals in the inspector it still saves the values.
I found this thread https://forum.unity.com/threads/localizes-asset-reference-serialization-is-broken.999177/#post-6988991 but the solution posted...
Is there a way to fix that problem? I did not have the problem in the pre release and I was using odin inspector at that time aswell.
I have found the problem. It seems Sirenix Odin inspector causes the issue.
After Updating to the localization package 1.0.0 and then 1.0.1 I can't seem to use LocalizedStrings in the inspector anymore. I used version pre...
Did you find the problem and a solution to this issue? I am having the same problem in Unity 2020.1.0f1.