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Hello! The Terrain Effect Solution is now live on the Asset Store![IMG] This package has two main features: The Effects: The package comes...
How is your terrain rendered? The main reason this works in my code is that the terrain surface mesh is created customary using Delaunay...
Hello! I am happy to announce that the Northern Lights Pack is officially on the Asset Store. [img] My goal was to create a set of effects to...
Greetings! I wanted to showcase an effect I hope to have released in the upcoming "Ian's Nature Pack": the Aurora Borealis. [img] The effect...
Hmm, I'm not sure I completely follow the approach you're talking about. The pathfinding I use is based off of the terrain's height map....
Thanks! The processes are pretty much separate. The general erosion happens first to smooth the terrain.Then, a pathfinding algorithm is used to...
Thanks for the heads up, I will look into this matter right away.
Hey! I have been working on this project for while and was hoping to get some feedback. [img] [img] [img] [img] Right now the terrain uses...
Testing out some explosion effects for version 2.0 of Ian's Explosion Pack. Planning on having a customizable interface to change explosion...
Last day! a request has been submitted to reset to the original price.
Sale is halfway over!
Thanks for the heads up! I will definitely do that in the future!
Awesome! This pack is up to date with all the new particle features. However, specifically what I meant was the pack was overhauled from the...
Hello Folks, Just a heads up that for the next week or so Ian's Fire Pack will be 34% off on the asset store! The new price is $25. The pack was...
Version 2.1 is now available! Now supports Unity 5.1! Updated oil fire effect! [MEDIA]
Thanks! All of the lighting is in the texture. I would love to incorporate lighting/normals into the particle shader but I'm no shader guru...
Been working all day on a new technique for the oil fire effect in Ian's Fire Pack, pretty happy with the result. [MEDIA] Any questions, let me...
I didn't experience much issue. I was recoding at night so the background was mostly black. Having a better quality camera would have made it much...
Thanks! I agree it is quite challenging to make convincing fire. This pack has been in the works for around 8 months, so a lot of...