A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Charles-thanks for that script and idea. You know, I can be really thick sometimes, I'd spent ages playing with particle colliders to try and get...
thanks for all the comments. Thats what I love about these forums, friendly people giving helpful advice (and I'm getting a nice list of things to...
thats looking great! Wish I could see a bit more of the road though when I'm in the car (I have that problem with most racing games though, I'm...
Hiya After a long break because I was getting too obsessed with this thing and my brain was turning to mush I've finally added a new web player...
that looks great, love the wind effect on the trees and the grass spinning round as you get close. Ran fine on G5 powermac with 64MB graphics.
cheers guys. Yeah, I plan to optimise things a bit once I've finished putting everything into the game. The town just keeps expanding on me...
well, been playing around with what it would look like in daylight. The whole maps getting too big now-the web player version is 70MB!!! so will...
I've been using lightwave (8 or 9) to export models with animations, albiet fairly simple bone structures but have had no problems as long as I...
ha ha! yeah Gaston, thats one of the things I gotta fix in the ragdoll-think I need to alter the bone structure! Its made quite a few of my mates...
and another pic
thanks for the comments. The point lights suggestion was great - such a simple addition has really added a lot! thanks BlueMumm (I havent put a...
thanks for the comments- I do plan to optimise more at a later date. @ drag0nsphere: what machine are you using - I'm planning for it to run...
Hiya Thought I'd start a new post - previous one was called 1st ever WIP or something like that. Anyway, been busy on my zombie horror game and...
AMAZING!!!
love it! the black and white adds greatly. Are you using object replacements to break things apart? works really well!
after playing around a bit more, it seems that I can use additional direct and point lights, but not a spot light (which is what i would prefer to...
really good start there! liked the car material-All impressive stuff. Although for some reason I wanted a martini after playing it! :-) Gaz
Hiya I've been playing around with the 2 layerr bumped shader and its great, but for some reason it only seems to be affected by 1 light source....
thanks again for the positive responses. I've updated the webplayer so you can see how bad the zombie AI is. Gonna get back to solving that once...
thanks again for all the comments. It keeps me plugging away at this. aaronparr - A lot of my textures are tiled, its just a case of many hours...