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Ah, thank you for pointing it out! Missed it for whatever reason when I was reading the notes first time
I've checked release notes for both 2018.3.15 and 16 but couldn't find any mention resembling this issue. Can anyone confirm that the fix went...
I think there's a regression error slipped into one of ARFoundation plugins releases. Namely, from some moment it started to add ARKit.framework...
Thank you. Will give it a try when 2018.3 is released or the fix is backported to 2018.2
Hey, I was wondering if anyone else encountered similar issue when using AR on iOS devices. Namely, everything works fine, but sometimes the...
Have the same issue as well on latest AR Foundation plugin with latest Unity release (2018.2.14f at the time of writing)
In my experience "pointer being freed was not allocated" in Obj-C always indicates an error. Since AR Foundation (or ARKit) don't work with naked...
It looks like a different issue. There's no Reset call in the call stack, and the one with Reset ends up with ImageManager destructor. Have no...
I have the very same crash, except in my case there's no scene switching. I have one scene with two modes: basic 3D and AR. When I try entering AR...
Hey, Here's the compiler error I started getting after switching Unity to 2018.2 from 2018.1: "Could not find method implementation() for...