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Is there an occlusion shader in ARFoundation that provides a similar occlusion effect to the one in Apple's AR Quick...
I've also run into this issue. Enabling Texture Coordinates(or the rest of the properties) in ARMeshManager doesn't work for me either. Are there...
This fixed it for me, thanks. I was also able to install Unity under /Users/Shared. I haven't been able to successfully install a Unity version...