A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Updating major versions mid-project is a disaster waiting to happen. Still developing on 2020.3 for that reason.
The result changes drastically depending on how expensive your game is. It is possible to price your game such that it would make very little...
This is a big question here. I'm developing in 2020.3. My plus subscription is no longer going to be available, and I do not require any of the...
I even WILLINGLY put Unity on the splash screen for my current game (along with my own) because I was proud to be working as part of this...
I sure did. They made me realize that I didn't actually use any of the crap from Pro, so I downgraded.
You also pay for the privilege of having unity telemarketers come after you. Their "success team" was constantly sending me updates and trying to...
I am following these tutorials at present : https://cynthiamcmahon.ca/blog/monogame-tutorials/
I like MonoGame, it has an impressive resume (Axiom Verge, Bastion, Streets of Rage 4, Stardew Valley to name just a few) but it is INCREDIBLY low...
It'll drop late friday. That's the pre-ordained time to drop news you know everybody is going to hate.
I can't even get sound effects to play without sounding like someone chewing on a candy wrapper. I want to love Godot but this audio nonsense is a...
I have paid thousands of dollars to Unity over the last 10 years, and I have come nowhere near the proposed thresholds.
The Godot lead is even on Twitter specifically laying out a roadmap for how he'll help make transitions smoother for Unity developers. Bizarro...
I was told I can renew it for one more year, but then it's gone.
This right here. I started financially supporting Godot because of this, and I will continue to support Godot even if I am forced to complete my...
Jason Booth is a strong factor in me deciding whether I'll port or not. That man's work is indispensable.
I wasn't aware of those. That sounds pretty damning.
I've never had to do a port before, so this is probably standard fare, but I just figured out I can actually take a lot of the data I'm generating...
This has been done a few times already actually. Even ChatGPT thinks this is a bad idea.
Bingo, my gripe is not financial at all, it's about the attempt to retroactively screw with years-old projects completed under years-old TOS.
Likewise, my game's best year was actually year.. 7. After I got discovered by a youtuber with a large following.