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okay i have a laser beam prefab spawns at the left and right gun public void Fire() { if (rightgun == true && FireRate <= 0)...
hi, im having a difficult time working this out i have a space ship with pitch roll ect and i have script that makes the camera follow the ship...
hi i am having some issues with moving along local axis as apposed to the world axis im making a jet/spaceship move Ship.localRotation =...