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Hi, did you find a solution for this already? having the same issue
Thanks! that works indeed. @Unity: update your documentation please :-)
We want to use 'On Demand' rendering for our Planar Reflection Probe but to make this work, we need a HDAdditionalReflectionData component on the...
Are there still Unity developers active on this forum? Could you please take a look at the above issue Alembic import? We can provide more...
We have a big water simulation abc exported from Houdini, when we try to import a single frame of it in Unity with the alembic importer, it...
Thanks a lot for your feedback! and the fix of course :-) looking forward to that new version.
@fabien-unity When could we expect some feedback on that ticket?
https://fogbugz.unity3d.com/default.asp?1295399_3hjd87a2s9f0j29a As stated in the bug report: we think we got it nailed down to a problem with...
single-pass instanced. We will make the ticket asap. could you send us the link for this?
This is a reproducable scenario: Setup: - Unity 2020.2.0b12 - HDRP 10.2.0 A scene with two elements - Steam VR player object (contains the...
In the steam VR view where you can see the rendering of both eyes separately, it is clearly visible that there is a difference between the left...
that works, thanks!
Unity: 2019.3.0f6 URP: 7.1.8 it is printed as an error, shader cannot be used afterwards[ATTACH] [ATTACH]
I am now using version v2019.8 and I am able to add Advanced Dissolve features to my shadergraph shaders => Very nice! :) However, there is one...
I have a question about URP and shader graph: I have the lastest version of Advanced Dissolve with URP support and a project using URP and a...
And how is the upgrade to URP for Curved World going? Any chance you will be able to start soon on Advanced Dissolve?