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Find the image in your project and set the Filter Mode to Point (no filter). This works a lot better for pixel art images. If you have done this...
Okay. I found a very very simple solution, which seems to work for any UI. I have no clue why the solution is not mentioned anywhere. Maybe there...
Here is some progress I made. If we have simple background images, which are all in 16:9 format its very easy. Just set scaling to...
I know now how its done in the old system, but the same would not work in the new system. I created a new thread with the exact problem:...
I want to lock my UI to 16:9 aspect ration. Right now it fills the whole space. See examples below. How it looks right now on 800x600: [ATTACH]...
Maybe I can add the last image here. Thats how it looks correctly on 800x600[ATTACH]
I am trying to figure out how to configure scale with screensize correctly for the new UI toolkit system. I have a scene where the whole UI has...
Hello everyone. I am searching a function for the UI slider on value changed. Something like for the buttons where I use button.clicked +=...
Thanks a lot!
I have the same element multiple times. The parent is different. In my case I have 3 different parents (Top_1, Top_2, Top_3) every one of these...
Hello again. Found some time to continue on my game again. In theory I understand how it should work, but I am still stuck. After many different...
Thanks a lot for the clarification. I have now a much better understanding on how it is intended to use the UXML's. True, I can simply use the...
Thanks for the reply, so basically the UXML is the prefab. As a rule of thumb one can say if I start to repeat myself and use copy the same Visual...
I have a complex visual element, which consists of multiple other visual elements, a scroll view and a few text labels. Here is the example:...
Thanks for the help again. I had to override the styles of unity-content-container. I ignored it because it was greyed out, that on me. For other...
I am struggling to understand how to align my items from left to right. In webdev its actually pretty simple, something like this:...
I have a scrollview with a vertical scrollbar. The number of elements inside may vary. The scrolltype is Clamped. Elasticity and Scroll...
Sorry for such a simple question, but google gives me mostly results for older versions of unity which do not use the UI Builder. I want to...
Whenever I try to access the styles which I set in the inspector via script I am always getting the default values. I made a new clean project...
Okay... I figured out the issue with the text label. It was actually there all the time, but for some reason the unity devs thought it would be...