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@sincress Recently I've played Freelancer Crossfire 2 Game allowed you to exit Super Charge mode with S key, so I suggest to add following into...
Hi, @sincress! Just purchased your asset and imported it into new project. It looks like MainMenu scene should be starting one, right? If yes -...
@vis2k Since SpatialHashing needs to react on bots and they must be able to execute Commands, this is the way of doing that: 1. Server needs to...
@vis2k Why uMMORPG does not use any object pooling techniques for monsters, projectiles and visual effects?
Looks like you did not get it. Server's connection to Server is always null. And if I give authority over bot to null - bot does not have...
@vis2k Trying to create bot players in my game and they use Player component. These bots are created via Instantiate and NetworkServer.Spawn...
But if I need to access elements at certain index, I end up using ElementAt() or calling ToArray(). Both are heavy operations. Is it still better...
If I use linq, how do I convert it back to SyncList? :P
@vis2k What is the best way to reorder SyncList? For example, to order SyncListSkill by skill level.
https://github.com/vis2k/Mirror/pull/2858 Done. But I ask you to doublecheck that :D Looks like it just works.
@vis2k SpatialHashingInterestManagement script states that player sees in a radius around him. NOT around his pet too. In my game player can leave...
@vis2k Thanks for answering. How do I check if I am able to see entity and it is not out of Spatial Hashing Interest radius if I am running as...
@vis2k How to make unity delete Database.sqlite on build from folder? I disabled that feature some time ago, and now I cant figure out how to...
What is the point of spawning OneTime visual effects on the server? If I have many monsters on screen, is it ok to generate tons of effects on...
Ok, thanks for clarifying!
But dungeon does not contain any monster prefabs by default. Dungeon contains spawners (without NetId) which spawn monsters in open world when...
Why Instance script states that it is not possible to use NetworkServer.Spawn to create new instance? Remark in script says that "It might contain...