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Quick question about volumes. If I have two volumes in my scene, it ends up generating 6 3d texture files. However, if I have 2 of the same prefab...
I believe so, yes. I'm trying to make a build now which has the same scene with different lighting modes / shaders in order to test the...
Hey @guycalledfrank, do you know if RNM, SH, and Mono SH are compatible with the SRP Batcher? How about the Volume shader? According to the bakery...
I had the banding issue at first too with Mono SH. I switched the texture compression to ETC2 and it solved that, but the performance hit remains....
Hey @guycalledfrank, Idk if there is a bug with Mono SH or not, but I figured it is worth mentioning. I was using Mono SH on my Oculus Quest 2...
Hey @guycalledfrank , is there currently any known bugs with baking prefabs? I followed the steps in the documentation and it seemed to work,...
I figured out my issue so I figured I would post it here for others. The issue came down to the orientation of the asset. I keep forgetting that...
Hey, I am adding a new mirror into my scene and I am running into some issues I can't seem to resolve. As you can see in the attached photos it...
Hey, I was hoping you could help me out with a shader I am working on with your tool. The shader itself is complete, however, I get some really...
Yeah, trackpad. Cool, I missed that button. That's super helpful! Thanks.
Hi. I am using Amplify and it is an amazing tool, but I just have a few questions. 1) is it possible to customize the keyboard button used for...
Hi, I am using Bakery to render the lighting in my game. I was checking out this asset because the AO looks really good. I know that Bakery also...
I’ll let the author answer in detail, but I can tell you that you apply the mirror effect using a custom material you provide. It just needs to...
Hi, was considering picking this up but I have 2 questions. 1) is it easy to integrate into an existing game that already has a working setup...
Hey, No need, I figured it out, though I'm not sure if it is a bug or if I just did not notice it when I previously implemented it. So the whole...
Hey, Sorry to keep bothering you, but I have one final issue. I reintegrated the package and set it up again and I was able to get it looking...
you the man!
Ah, that makes sense now. That would be great, thanks!
Thanks for having a look. I will check again as well as I will have some down time this weekend. Basically, I have my main skybox, but I need the...