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Ahh yeah, I noticed the reserved memory keeps getting higher and higher as I load/unload addressable too. Edit. The unity object memory is...
I just tried and profiled it. It seems to work fine. The addressable asset report of duplicate files is where you see the problem. You don't even...
I answered this base on our previous project where we use Animancer. We were still using State Machine in our code. we just don't have SM for...
Isn't this automatically managed by addresable? It resolves what your character needs so you only have to care about loading the character. Well,...
Question - Doesn't unity HDRP support light layer for baked light? - Unity Forum Seems like Light Mapper doesn't support rendering layer
Please make the equivalent of this but for apv
In URP, you don't have to base your lighting setup on camera exposure. You don't have to care at all about why a point light works perfectly fine...
When will people ever understand that authoring ligh in hdrp is inherently incompatible with URP. Porting features is certainly doable and should...
Unfortunately, this setting will break so many things. All emissive object will get brighter, environment light will also get brighter etc. And it...
thanks. you're right the probes above the roof are all invalid. The fix is to mark the roof material double side. I have no idea why...
Continuing to test APV. I found out that some models have problems with APV. For example this model here [ATTACH] The roof have dark splotch no...
https://forum.unity.com/threads/reflection-probes-giving-out-invalid-aabb-inaabb-on-lts-2022-3-21f.1558259/
There are *SOME* improvement on SSGI in unity 6 [Jira # UUM-57785] Add parameter to clamp and fix low resolution scre… ·...
Do you mind sharing the test scene or which asset you use so I can mess around with it?
[ATTACH] What's the difference between scenario size and baking set size? I didn't activate scenario baking here.
Just tried it, URP sample project uses light mapping. I copy the scenes and change it to APV. There is no unfixable light leak in the garden...
Folks, they are not going to create yet another new RP that unifies HDRP and URP together into one. I just can't see it happening. That's like a...
Oh... Are there plans to improve this shadow area? IDK if you have ever used cached shadow map but it fills up the cached atlas pretty quickly if...
It was reflection probes in my scene. disable them cause the message to stop spamming
You got me excited. So I tried APV again. I have to say that the new probe adjustment UX is indeed very nice improvement. But there are still some...