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Make sure you include the OFResources_Universal.bundle (as per OF instructions) if you don't t compiles nicely and installs/runs nicely but only...
I just upgraded from 3.3 to 3.4 and installed OFUnity 2.1.9. (Xcode 4) This was the eventual process 1. Install the openfeint 2.1.9 unitypackage...
hi azzogat Thanks for the input... I am beginning to think I made a few major mistakes with this app.. Thanks for your input... I have a...
Hi theinfomercial thanks for the feedback... I have been doing the review rounds but with no success. I have done a promo video on youtube......
Hi I have a new Universal game and it isn't doing well. Frankly, nobody seems to know it exists. I need to know if I should just do more...
I have just release my new game 4saken (Unity iPad game) and I though I would list all the resources I used in making it. Thought people might...
yes thanks very much... great list!
Hi all "M.L.E. needs your help" I just released a new iPad only game called 4saken. It is a unity 3 game that let's you build structures...
Hi All Thanks for you replies to the OP above... I was having the same sort of problem... using an mp3 for fx and it was really lagging up when...
yep all good. They fixed it in one of the betas and it still works in the final!!!
yep that seems to work a treat!! (I had used it successfully elsewhere in the code). Thanks for that... much appreciated!!! And thanks for...
I am seeming to get some weird behaviour with RotateBy in the new iTween 2. doing (with javascript) iTween.RotateBy(gameObject, {"amount":...
sort of fixed... the graphics appears as expected but for the iphone the coordinates are still reversed. Need to do a (480 - x) to get it to work...
I have the same problem... works fine until I switch kinematics on and off programatically... if I do it manually or change any other rigid...