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I feel this is all Rex Engine needed to be fully complete. With a robust AI like the one you made, not only enemies and bosses will be easier to...
Awesome news mate, thanks for all the love and work you put into this.
I freaking love you
It could not have been possible without your huge help BeeZee. Here is the pre alpha of the game, there is some art that belongs to you but don't...
Looks really cool, can't wait to test it. I wanted to share with you guys what I have been working on with Rex Engine Bloodsong: Arthur's...
It worked, thanks a lot. I will have to mess around again with the post processing fx and camera configuration as it seems like it returned to...
Heya! I updated the asset in the asset store window and import it and seems like I have compile errors. Also, Rex engines stopped working and my...
It is unchecked since always, and I can modify normal scene louders. However Doors appear to me like this: [ATTACH]
Im sorry about this question but, can anyone tell my why I cannot change the Door prefab values? Its in a grey color and blocked. I cannot change...
Thanks a lot, really! Im really excited to test that out!
I think I worked the colliders out. Anyway, thanks for the help and if the problem continues to appear I will send you the project. Off Topic:...
Here it goes! [ATTACH] [ATTACH]
Nailed the physics with your mario tutorial! Thanks. However im still concerned about the collision. I am not using one way platforms, just solid...
One last thing, could you guide me into the super meat boy physics with rex engine features?
Another thing, could the score system be used as some kind of currency with the rex features?
Hey beezee, love your asset. It helped us a lot. However, Im having trouble with the collision detection, we changed the collision detection in...