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Hi, we're considering using popcorn on a client project I'm working on. We're attempting to change the mesh emitter of a popcorn particle system...
Hey, So in short; I'm trying to download a png / jpg from a web server, apply it to an object, and cache the image for use next time the app is...
Ok I've figured it out... It seems me trying to move the camera itself wasn't working as seemingly the camera position is getting reset to local 0...
Hi, I just bought the plugin - I was wondering if there was anyway to surpress the native Android "ping" sound when resetting the detection / when...
Ahh I'll give that a go! Cheers dude.
I'll give it a go, though the fact it works in editor (if anything it moves too fast!) and the Time.deltaTime should normalize it to any framerate...
^^ I'm having the same issue as alekz1k.
So I'm trying to setup a basic Gear VR app in Unity 5.3. I'm trying to get input from the touch-pad on the side and all documentation / posts on...
So I recently updated a project to Unity 5.3.1. It makes frequent use of www.textures on mobile, loading in around five 256x256 web textures on...
Yup, got the same issue here too.
I'm getting this issue too (using both Unity 4.6.8f1 and 4.6.7f1) and testing on a device running Android 5.0.2... Happens in particular when...
Yep I can't either as just using Pro... Seems kinda odd regular pro users can't submit a bug report... Support tickets I could understand, but...
Narlix; no workarounds yet... Title changed.
I am indeed with bitbucket so I guess it's that! Nice find.
Yep there's defiantly a bug in the system as it's not letting me change the bundle identifier on any of my other projects either.
Idk, I've got 10 other project setup for iOS that I did the same process for without any issues so can't spot where I could be going wrong if it's...
Well that helps; maybe just a bug in the system in general at the moment?
Hey, So I'm getting an error when setting up my iOS project settings (possibly due to having com.<samename>.<samename>)? My project is setup with...
Sorry apologies* it does appear it was a version specific issue. I've not set it to use 4.6.7p1 and it's now working fine again / it's just...
At first I thought it was the recent update to Unity 4.6.8, but I've tried version 4.6.7r2 (which I was using when it did work) with no luck....