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Cant press the blue bar with up arrow in 2. I can press it in 1, but only if im over the thin light grey line above the X field in the offset...
Some issues im having: 1. can't duplicate. ive tried in a couple of different scenes/graphs. seems the function is disabled/not implemented? 2....
I have a TerrainAdjustment class, attached to prefab. The prefab contains a plane which is basically just there for visualizing the size of the...
This is my first build. Feeling like it will be my last. This is just a terrible experience. I have downloaded the android sdk and the java jdk,...
ok .. i cant get this to do what i want. this is what I have Vector3 startPos = transform.position; float dist =...
This is very cool and works great, but it doesn't seem to work with masking in the UI. I applied a material with this shader to a sprite on my...
@DMeville Thanks :)
How do I access a node, a color node in particular, in code? Something like :...
Ok another issue I'm not sure how to work around. I'm guessing I just cant convert a spell to a spellbolt, for example. Do I have to write out the...
So something isn't working quite right. I can load all of the spell data into a list of spells, but when I call a variable in an inheritance...
Thanks, I'm working on it :)
I have a question about spell classes. If I have a base class, and then a SingleTarget class, an AoE class, a buff class, etc ... inheriting...
not sure exactly what you are doing with .type ... if you are assigning types I would try and use tags :...
So the basic idea here is to take some prefabs and randomly place them around the scene. Each prefab has a model, and a separate mesh for the...
Hi everyone, I have a glider controller here, a work in progress. I am having an issue with rotations. The main issue is that as I roll left >...
I've been trying to learn more about how to light environments and have heard a lot about 12 point lighting, but I can't find any real information...
if its called in update, then every frame it is setting pacestart to 0 then it is setting it to the current time of the frame. you can run a...
Hey everyone, I am looking for someone to help me make a script for an orbiting ship controller. A ship that orbits around a planet. I have the...
That sounds like it might work. Im going to get everything else working and then try this. Thanks!
Sorry title is a little different than what is in the thread, I need to track whether they have killed 10, 50 or 100 in ten seconds. So not just...