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Hello everyone! I haven't been around Unity in a while, and we are building a live escape room experience in our facility with a VR element that...
I created a project that used the Vertex Sculpt script from the procedural examples found here:...
Perfect! Thank you! -Whystler
So now, I'm taking a look at the API reference, and I see some ways via texture2d, setpixels, and getpixels that I can store a texture generated...
Hello Smarties :) I have seen applications/games built in Unity that allow the game player to paint on the terrain (ie. FriendsHangout). Is...
Fun interface! There's a lot of directions you can go with this. Yes, something to collect would be nice for points. You mentioned coins......
Hey there, This game looks cool. I think Cubelands it pretty cool too. They both have their own setting appeal yes? Truly though, I'm liking...
Thanks for the info everyone! Jashan, I went into your great tron game. I have played it before, but it looks even better now! I tried...
Hello everyone, I see a lot of dicussion here about multiplayer functionality. But looking in the showcase/wip section, I have not yet found...
I was more interested in a discussion of their method of making unity multiplayer - if it had been Unity. Sorry, wasn't meant to be gossip, but...
This is a multiplayer platform. I'm suspecting it's made with Unity? What do you think? http://www.twinity.com/en -Whystler
Beautiful! Too bad you can't continue. -Whystler
Thanks for the cursor idea HiggyB I'll definately stick that in. DaveyJJ, you're in Waterloo!!? I'm in Guelph :) -Whystler
I used Cheetah3d to make it, but I did export some pieces into 3dStudio Max to tweek and then imported them back into Cheetah. Oh yes, and the...
I agree, The walls will have more detail. I was starting to go for an adobe look because it fits the shape of the walls really. The walls...
You're right about the speed. It's a bit slow. But I don't want to speed it up a lot, or I'll puke like almost did last night :) I might...
There's lot to do on this project yet, but I thought I might try a build, and let you see what I'm working on. Tonnes of known issues: -it...
Thank you Daniel!
I've been playing with light, lightmaps and shadows for a couple of days now, and have learned quite a lot about Unity3D and Cheetah3D in the...
I've run into a snag. I have my test mesh set up in unity, with wonderful water effects, a few trees, and realtime shadows. Unfortunately the...