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I see. Thank you very much.
Yeah. In this case the game will be on PC and Android for sure but that button for now only exists in mobile. My idea was to have all buttons on...
If I have buttons in my screen for a mobile game, but I also want to control camera with touch delta, and have areas in which touch delta...
If I have some on screen buttons that do not have an equivalent in gamepad or keyboard, how can I bind them to an Input Action? In my game...
I am asking a question when you have an on screen button but it doesn't have an equivalent in gamepad or keyboard. Let's say by the way mobile...
But what if your mobile button does not exist in other devices? Like a custom button only used in mobile gameplay. Can't that be binded to an...
From what I understand. A referenced asset is loaded in memory even if you don't create an instance.
Are we never getting this? It would be so useful.
I don't think Quaternion lerp is expensive. Go with it.
Why are you calling the coroutine in Update? Why don't you check for time inside the coroutine itself, if it is not the time you simply return 0...
After the last plugin update, NatCamU.Core.NatCam.PreviewFrame (ref _texture) is always returning null. What happened? Also, I was able to test...
public void SetImage<Color32> (List<Color32> array, int width, int height, int bytesPerPixel, bool flip) seems to be causing memory leaks on an...
GreyCam scene shows all right.
Yes, I do it on PreviewStart so I can use the texture information to initialize some things. Ok, it is all right if I call NatCam.PreviewFrame at...
I am using NatCam.PreviewFrame(ref frame); at initialization and each frame to get a Texture2d from the camera that I use GetPixels32 from,...
How can I get texture or pixels from preview without wasting resources displaying the image?
All right. Thank you very much! :)
At the moment. How can I write to the texture in Preview and see the results on the screen? Thanks.
Hello. I am starting to work with NatCam. I already have a WebcamTexture that is being manipulated by other classes. I only want to control the...
Thanks. I sent you the logcat log.