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Hi, The warning gave me a clue about the possible issue. I found a workaround for removing that warning. Now I can see the log from Firebase...
Also facing the same issue. It's working fine for Android. Not working for iOS. Unity version: 2020.3.12 Firebase version: 8.6.2 Any help is...
Yes, that's the unique place where we call SetRequestHeader.
We call SetRequestHeader anytime we need to connect to back-end services, right before calling SendWebRequest Something like: . . ....
Hi @Aurimas-Cernius Bug report: Case 1259377 Regards
Hi, We've been using UnityWebRequest within the Unity Editor for a long time without major issues. We use it in order to connect to our back-end...
Hi, I have a Unity project (2019.1.11f1) I've just generated the build for WebGL with no thread support PlayerSettings.WebGL.threadsSupport =...
@aabramychev So Sorry for the delay. Didn't read your answer till now. We've moved to another solution. Thak you for your interest!
Hi, One question: When will NetworkTransport.AddWebsocketHost() or NetworkServer.useWebSockets will be available / working on iOS/Android, so...
Thanks @indimions Looks like Unity is going to give WebSockets support for all platforms:...
Hi, I need to share information between a webgl player (generated by Unity) and Unity iOS / Unity Android app over a Local Area Network. As...
Hi, I'm writing this post here as I haven't found a Web Player platform forum. We have a project which is targeted for the Web Player platform: -...
FYI: https://twitter.com/EDLoungeGames/status/667295303381286912 Unity is looking into this! :)
I've followed this steps to install the player: http://docs.unity3d.com/Manual/TroubleShootingWebplayer.html Still have the same problem! This...
Hi, We also have problems with Web Player. This is the output of the console when trying to load the player: 151119 12:29:57 Instance...
Hi, I've just posted a thread relating unity web player here: http://forum.unity3d.com/threads/alternatives-to-webplayer.361303/ Please, take a...
Hi, Nowdays we are using the Unity WebPlayer in our professional site. Due to the last news (no more NPAPI for Chrome, and more comming) and the...
Hi, I'm using RPC (networking legacy) in order to send data from a server(WebPlayer) to a client (Android) on a LAN. Server and client are at two...
Already done!
I've reported a bug to Unity. There's a function called QueryDeviceGeneration at Classes/Unity/DeviceSettings.mm, which sets the deviceGeneration...