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I just realised i forgot to initialize player1 and player2o_O However, now that i've fixed that i need to access the scripts from the other...
This is the SocketClient: private Socket _clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); private...
You set followers to null at else if(load==false){ followers = null;
Hello, I have some trouble accessing a method in a script attached to another gameobject from a callback method. GameMaster.cs GameObject...
Hello, I suddenly get this error that says: Enabling or adding a Renderer during rendering; this is not allowed. Renderer 'game_over' will not be...
Hello, I'm struggling to get IAP to work on iOS, it works in the editor and on the Android version but on iOS it's not showing the dialogue or...
I tried to copy that and got an error on RSA.php on line 2617 instead EDIT: i think the problem was url encoding, seems to work now anyways
Hello, I'm trying to encrypt a string in Unity and then decrypt it in PHP with phpseclib. Unity code: private string rsaEncrypt(string s) {...
I have tried the free version but some of the settings won't work for me and i think that i need "Fluid attractors" which is only provided in the...
It looks great but i can't afford €142 as my budget is about €0 :/
Anyone please?
Hello, I want to make slime that can fall apart if enough force is added and stick back together again if they collide. Something like in this...
Okay, thank you very much :)
Hello, Would it be possible to do something like the game worms (destructible terrain) with this toolkit?
screenRatio should be a constant so you need to replace camera.orthographicSize with the size of the camera when it fits the way you want it.
Set the game to a resolution you want the game to look ideal in (for example 480x800) and then zoom the camera so it shows what you want it to...
Anyone? I have googled for hours now and i can't come up with a solution. There must be way to do this, right? All i want to do is to make it show...
Hello, I'm making a game for android/ios and i want the width to be the same on all phones. I'm using an orthographic camera and here is an image...
Solved it, here is the code (sorry for the formatting, got weird when i copy+pasted it): private Vector3 worldMouse; private float...
The problem with this is that the object will only rotate when i drag the mouse up and down so i can't drag it around in a circular shape. The...