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Doesn't seem to work with the latest version of Unity which, in short, means from 5.5.0p3 you may as well not bother since their usual pattern of...
Oops, I jumped to conclusions then. But it's great to see you are continuing with it, recently put it into a scene based around Conwy in North...
I didn't notice any additional overhead cost when switching from MSAA in VR. I've tried every AA solution out there (playdead, forward MSAA, Unity...
Just finished the prototype of a game that will be announced in a month, the content of the in-game shot below is largely un-finished due to it...
Worth the purchase, was messing around with a few alternatives- but this completely cuts out the need for any extra work. Got it working...
Apologies, I didn't state that the terrain is flat beneath the sphere and on build the grass directly below generates itself to the height of the...
Works great overall. But it doesn't seem to work with the Alloy shaders and there's a border around the edge of the grass bounding area which...
Disregard, all fixed- 65% off NGUI now :)
N-Gui - Before : €90.25 Now :€90.25 :)
It's not just isolated to the foliage shader, it conflicts with a few others minus foliage shader. I have numerous shader packages working...
Gives over 999- Maximum number (64) of shader keywords exceeded, keyword SA3* will be ignored errors, all shader packages are unusable. I received...
UnassignedReferenceException: The variable _agent of 'DialogueTreeContainer' has not been assigned. - This error seems to be in the Dialog Demo..
You also need to make sure you do not use any copyrighted textures, logos, graphics- it seems you used a screencap straight from the Walking Dead...
Best thing to do is create a partially functional demo of about 5-10% of your game world in 3 weeks, so using one of my projects as an example it...
Try putting up notices in colleges or universities, there are usually many students who are willing to provide works for free. I'd be careful...
You will need some decent shaders, there's many ready to go on the asset store. I've bought quite a few solutions which I suggest you check out-...
Maybe...it's a wile idea, but it just might work... I see a line of beautiful girls dressed as storm troopers, each one a gem. With leather boots...
Reminds me of Serious Sam, I'd suggest getting the proportions better on the player's arms and getting the npc textures a bit more detailed.
Seems to be a problem with the generated map data, for example- instead of the map being X - 6 , Y - 0, Z - 6 it's generated like X - 6, Y - 0, Z...
I can definitely back up the 30-35 hour days, in the middle of one now- money + deadline = fun.