A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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I believe Horizon (Horizen?) is already the title for a game and there are various companies under the name Velocity Studios. What are you doing?
I would say the complete opposite is true. I would use Unity if I was trying to build a large seamless world. Unreal excels at small to medium,...
Exactly. I think doing an open beta for 4.6 was a great idea and I hope for future releases (5.0) to do something similar.
I like the rapid iteration time with less QA testing because most of the engine's bugs are hardware specific. Epic could spend a lot of time...
#rekt
Its pretty amazing that the quality of the model is not nearly as important as the lighting when it comes to making something look photoreal. The...
A good thing to remember is that Livenda tends to overshoot their deadline exponentially but they do end up delivering great products. I must've...
The reality is that your talent as an artist is far more important than the engine when it comes to the graphical quality. Unreal Engine 3 has...
Maybe they should have won Worst Company in America again.
If you can find it, there is a SMAA solution around here somewhere. The videos looked pretty good.
Out of all the practical ideas thrown out in this thread (I.e. not "give it away for free"), I like this one the most. I would prefer a shorter...
I've noticed they haven't said a thing about commercial use. Their site just says that you can pay $10/month to get new features.
If I were Unity, I would just ride it out. It's pretty clear that a lot of people are going to jump on the UE4 deal, realize how difficult UE4...
Will subscribing to 4.x now give me access to 5.x when it's released?
Can we expect a beta 8 soon?
I don't want to "undermine" an entire profession, but indie composers are a dime a dozen. Unless you're producing a AAA title (i.e. not a mobile...
Hey chingwa, I was wondering if buoyant objects will be able to interact with the 3d waves? I.e. dropping a heavy cube will cause physical (3d)...
Love how this is turning out. Beautiful. Does the water clip through the boat? Can I see some more screens?
Take your time modeling and texturing the environments. Tiling a texture is generally bad form - especially if you want your environments to have...
I love the screenshots. Can't wait to try it when I get on a decent computer. Could you walk me through the development process? I'd love to try...