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I have the same problem. Alembic animations work fine in the editor, but not in the WebGL build. I haven't tried other deployments yet
Hi Rustum, How would we use IK packages in present 2D Animation versions in the mean time? I know they functioned in older versions (because YT...
Okay, nevermind. I generated a PSB file instead (of just a PSD) and it seems to have come up with the game usable character now... All in the...
Hi All, I've poured through the documentaiton and some outdated video tutorials. I'm using Version 3.2.2 of the 2D Animation package. I've...
Hi JingYao, The game is online right now: Petflix: play.google.com/store/apps/details?id=com.QuantumShadeInteractive.PetFlix I have disabled the...
Hi, I'm trying to fix an issue I have with my game Petflix: play.google.com/store/apps/details?id=com.QuantumShadeInteractive.PetFlix I've been...
Hey Unity FB developers. Is there a way for you to share a locally stored image (a locally made screenshot in my case). Been looking around the...
Yep it does!
Ah nevermind. It automatically went back up as soon as I loaded my store scene. Is this activated by the IAP purchase buttons?
Hii, It seems the codless IAP framework doesn't automatically restore Android purchases. I got the impression from all my reading that it did. Is...
Hey ap-unity! I knew it was something silly like that. I did register the products, but they weren't actived!! Lol Now just gotta fix a crash bug....
Hi peeps. I'm new to the IAP framework. I've been using the Codeless IAP feature, but I need some help. Works fine in the editor, but as soon as...
Or at least I hope it has ground breaking controls. Anyone I've talked to hasn't seen it before. Here's the summary of the project from my...
Wow, this looks like a ton of work has gone into it. :) Looking forward to it. Reminds me of Mount and Blade.
People seem to like this one: [MEDIA] (disclosure, its my vid :) )
Okay! I have a solution that fixes it on the web deployments and Win8! Just put the bloom shader at the top level camera!! In my case, I put it on...
Hrmm.. I seem to have fixed it by disabling the bloom shader in the web build. D: Is bloom really that troublesome? It would be a huge shame if I...
Hi All, Just have some issues with deployment. For my HUD, I use a 2nd camera that looks at a completely different layer. I just don't clear any...
Okay, I kinda fixed it by changing the rolly things shader to "AlphaSelfIllum". It makes it look a bit funny, but it cuts through whatever...
Hey guys, I'm having some issues with using bloom on the main camera and a 2nd camera for a HUD. In the attached screenshot, you can see some...