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I hope the new one isn't as sloppy as the one we got to work with for years on end. The default third person character cancels out forward...
~Solved~ I was trying to get fog to not affect a transparent fading wall. Did it by playing with the render qeue.
Just bought this one: https://assetstore.unity.com/packages/tools/physics/kinematic-character-controller-99131 It's the smoothest, most...
Please, something like this: [MEDIA] Auto climb, auto jump, ladders, swimming ect.
Can you please send me the fix too? I have the same problem as rsouza on page 12. Using 1.43 and Unity 2018.2.8f
Having spend hours on end to get a gun to reload I decided to re-import the whole asset and then it started to work again. o_O It's really weird...
Is it possible to change the Animator Controller base state on runtime? I want to switch it to injured movement when health is lower.