A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Same problem here on pop_os
This worked! Thank you so much!
The XR Ray Interactors and my hand models are angled around 30 degrees up from where they are on Oculus Runtime. My bindings look like this on...
I just tested this, and it still does not work. I am on SteamVR Beta version 1.18.5 and OpenXR plugin version 1.2.3.
Has this been fixed yet? If not, is there some workaround I can do to change the controller rotation?
Well, I'm hoping I get some response from Unity, or get the attention of someone who has a lot of headsets to post some of the outputs. Maybe I'm...
Because I only have access to one headset, I have to basically take a shot in the dark as to what each device's name is. I feel like I shouldn't...
As I'm sure you know, IndexTouch and ThumbTouch have been broken for quite a while, whether you use it in CommonUsages or OculusUsages. Does...
What apk and folder are you talking about, and does this have anything to do with XR settings? I don't build for the Quest, so I don't have any...
Because you have installed the Oculus plug-in in "XR Plug-in Management" XR Settings gets removed. This is because XR Settings is used for OpenVR...
I finally found the answer, turns out you can't get what hand is holding the GO, but you can get whether the hand is holding a GO with a certain...
This is a very simple question, but I couldn't find an answer anywhere in the documentation. I'm using the primaryButton to eject a magazine...
Thanks for the reply, I didn't even think of emulating it.
@yasirkula Quick question, I'm new to Unity and I am using the Unity Remote 5 app (iOS) to test my software, but a request to pick a photo will...
I'm trying to debug an input field for an IOS app, but using the Unity Remote 5 app doesn't work. (tapping on the input field does not bring up...
I just started using Unity recently, and have created a simple platformer with a tilemap ground. After I added the TilemapCollider2D to my tiles,...