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Thank you very much for the help. Will give it a try!
Hello, I'm using A* pathfinding for the ai, and i want the quadrupeds to align to the terrain. I've tried several solution, but the rotation is a...
Hello is the ladder system make with ik for both hands and feet? I can't test the demo you provided. It seems to work only with a controller......
Hello, Is there a way to replace a a part of a substring in the Dialogue Text based on a condition? "and i was eager to meet the one i dedicated...
Have you ever found what the problem was? Thanks
So no fix for this? It always takes around 30 sec to load and other 30 sec to unload the scene...
Hello @Krull, Sorry to bother with an issue discussed in the past but, you said previously that you would add ledge grab (climb) and vault in the...
Hello, thank you for the reply. Currently im trying the free version. Altough im heavily thinking in buying it as im very interested in the...
Hello, Is there an integration for the A.I. with a* pathfinding? Happy Christmas! Thanks
Please add the ability to have multiple needs, with each need having a range schedule and priority to override the current needs or needs in...
No not really, thanks for asking. Regards
Will Lordenfel receive angular fort walls? Thanks
Thank you very much! Regards
Is it possible to use the steering behavior with the navmesh? If so is there any example for it? Thanks
Got it! Thank you very much @Broudy001 and @Krull !!
Hey, thank you for the reply! I have tryied the above one, and it does not work. All i get is a strange behaviour from the character leaning all...
Hello, anyone has any idea on how to get strafe movement in third person character?
Sorry then. Seemed a generic question.
Yes it is possible, 15:50 starts the implementation of the previous state. Just call the previous state instead of calling a specific state....
Thank you very much. Regards!