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Good to know! I read in the docs that the network manager needed to be completely started before accessing the NetworkSceneManager and I wanted to...
Thanks for looking! In a simple two scene setup, and this code on the server/host: NetworkManager.Singleton.StartHost(); int i = 0;...
Hi all, Before I dive into some timing tests of my own, I was curious if anyone already had some data, or could extrapolate based on the source...
[1 - month update] To anyone who might find this in the future - I highly recommend NOT using Unity's new UI toolkit with XR. Stick with the old...
Hi, thanks for reading! The new UI system is great for building a UI quickly, but rendering the document in world space seems a bit clunky. To...
Hi, this may be a noob question but I can't find anything while searching the forums. Thanks for reading: Here is a description of the question:...