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I also found setting the Shader to TextMeshPro/Bitmap can fix it.
If you set up a simple project: In your project Assets, create an Input Actions asset bind it to your D-Pad/Up and D-Pad/Down create a...
I *hate* var everywhere. var result = SomeFunction(var1, var2); gameObject.method(result); What is result??? This is so useless for code...
Oh, and PR is at https://github.com/UnityTechnologies/open-project-1/pull/6
I'm cannibalizing from another personal project, so it might be a bit beefier than you're expecting. It's will force an order on the application...
Starting on https://open.codecks.io/unity-open-project-1/decks/15/card/157-state-machine.
When you mouse-over something and it lights up, or a focus indicator that you move usually via the [Tab] key. Neither of these exist for mobile...
Looks like we can't create new Tags. Given "UI" was not a tag, I'm assuming the list of Tags is currently empty. Rough guess at what's needed:...
Is touch input supported? If so, we should avoid on mouse hover UI features. Does this require a mouse, keyboard, and/or joystick? If joystick,...
Pig Poke Platter
I hate video links... but this is awesome. Prefect. Beautiful. Thank you.
Adding another method here because this was a top-returned search result: Do a .Select() on some other UI object (or a non-visible/non-active...
Getting the error "The variable m_Content of ScrollRect has not been assigned" on your ScrollBar is confusing. To fix it, go up one level in your...
Hello nsmith1024, your javascript cookie functions aren't working because you need to cast your function input strings like so: setCookie: ......