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Haven't tried again and moved to Windows since then.
Thanks @denravonska! I'll try it soon.
Hi @KevinWelton! Any updates of the progress of this task?
Didn't found any solutions, I'm using the builtin render pipeline now
I'm working on an openXR project with 2022.1.23f1 in Ubuntu 22.10 and it's working fine and I can build binaries with it for Android (to run on...
Does unity openxr allows to grab with one hand an object already grabbed with the other (and releasing the object from the initial hand which was...
Maybe the problem is deferred rendering https://forum.unity.com/threads/deferred-rendering-and-other-project-settings-for-pc-vr-games.1088485/
I've added post processing to an existing vr project (using the builtin pipeline) and enabled (only) the fog setting, changing also the camera...
The editor didn't restart and after closing the project and reopening it still says OpenGL and I've checked Vulkan appears first on the Graphics...
I've tried with Vulkan, but (as far as I know) that's a project setting, not for the editor. Is there a way to make the editor use vulkan?
I've been using Unity in Ubuntu for some time (using the builtin pipeline) and everything works fine. Yesterday created a new project with URP and...
The answer is yes: https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/RagdollBuilder.cs
Hi Is there a way to access the functionality of the Ragdoll creation wizard by code? What I'm looking for is a way to assign the bones...
Thanks!
:( Is there some public ticket I could follow to know when it's resolved?
I'm creating a 3D URP project with UnityHub and opening it with Unity 2021.2.2f1. There's nothing added / changed to the initial 3d template...
Solved by going to Window / Layouts and setting any of the layouts (haven't changed anything related to layouts before the white screen appearing...
When opening the project I'm working on, suddenly where the scene window should go is now white and Unity is at max cpu usage. I left it running...
Great!
Found the problem, it's not related to Unity Recorder. I'm recording with an "output resolution" different than "Match window size". So, when...