A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So like, DLCs and subscriptions wont count as additional installs but can bring new revenue to a game. lol. this will just promote different price...
@Mike-Geig is revenue threashold calculated per project, per platform or per SKU?
There is no way you can legally define or prove INSTALL in any meaningful way. Who will be trusted to report how many installs happened and...
Sorry, this is duplicate of https://forum.unity.com/threads/player-input-auto-switch-breaks-on-screen-controls.1139842/ Can be closed!
When using DefaultInputActions (or any setup with multiple control schemes) the basic example for OnScreenControls will not work properly. For...
I have disabled auto refresh in visual studio: Visual Studio > Tools > Options > Tools for Unity > Refresh Unity's AssetDatabase on save > False...
Hi, after i modify my code in IDE, i switch back to Unity, and it triggers a recompile. After scripts are finished recompiling the editor window...
Lets say i have 8MB database-like packed memory of blittable data. Data is read-only but its not static. Is there a way to read slices of that...
It seems like the whole UI layout system depends on this. I wouldn't call that a corner case, but a core feature that should be prioritized....
You can rebuild the mesh.bindposes array. Check out this example: https://docs.unity3d.com/ScriptReference/Mesh-bindposes.html
Thanks man, this was helpful. I already made my own custom control mapper. Somehow all this time i though that we should never map unknown...
Hello, i am having an issue with some controllers. The problem is the one you described in FAQ, with Rewired's automatic controller recognition...