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I'd like to come back to this project sometime this year, but there is no concrete roadmap yet.
No, we don't support any consoles, sorry.
Unfortunately the OS simply ignores the requests made by the library regardless of whether it's signed or not, and giving the permission to Unity...
Note about macOS support: it seems that due to system changes Apple made in Catalina, Multi-Input can no longer run properly inside the Unity...
No, if the device is not showing up then it's currently not supported. The library reports relative mouse movements in the device coordinate...
I'm afraid I don't have any ideas. Unfortunately we don't have a lot of resources available, and that severely limits the number of odd devices...
If it's not showing up, then it's not supported, sorry. Devices that pretend to be mice must be HID-compatible and properly register themselves as...