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Hello. I abandoned this asset in view of the high employment in the main job.
I don't understand English very well. I use a Google translator. As I understand you, you are asking whether the quality is preserved at the same...
[IMG] Asset Store link https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/marggob-ssao-166316 Main Forum Thread Link...
The built-in SAO Unity is much worse in quality, but faster. I show them in pictures. [IMG] [IMG] In a standard SSAO, many small details are lost....
[ATTACH] https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/marggob-ssao-166316 Marggob SSAO is designed according to...
We have the same error when importing the asset. Have you found a solution to this problem?
Hi, everybody. I was away for a month and couldn't do the asset. Now I'm back and finishing working on it. Currently implemented: 1. highly...
Finished the optimization. Soon I will send the asset for approval. [ATTACH] [ATTACH]
Testing on scenes with lighting. [ATTACH] [ATTACH]
Finishing my SSAO. Here is a screenshot of the medium-high settings. [ATTACH]
Motion Vector texture does not work correctly in the scene window. At the same time in the Game window everything is displayed and works...
Thanks. :)
Yes. I'm planning on making an asset. But first, I'll fix the flaws. 1. I need to remove the Ghost effect from temporal denoising at low frame...
Thanks. Let's see what other commentators have to say. :)
Hi, everybody! Please help me test my SSAO. [ATTACH] You need to write: screen resolution video card FPS - displayed at the top of the screen...
Thank you for your prompt response. Now everything works correctly. :)
Hey. In the description of the asset it is written that the translucency works in deferred mode. But when you try to enable deferre mode, we get...
Not suitable for use in the form in which it is now. Too much noise even with denoising on. Without loss of performance, you can use raytracing...
Thanks for the quick response. I will look forward to hearing from you new features in your editor. :)