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Mind that some systems create entities in onCreate() and UniversalQuery will also destroy them. Namely, Unity Physics does this. I ended up just...
Yeah, this was annoying. I ended up just destroying and recreating the world public sealed class Bootstrap {...
Check out this post and the one below where @tertle made an extension method out of this:...
@Lapsapnow Here is a system I use: protected override void OnUpdate() { var playerPosition =...
Yep, can confirm. Unity Physics is broken on 2020.3.26f1. Can't recall the exact stacktrace now
@WildMaN 1. Use DisableRendering tag instead 2. Hmmm, strange, it used to work fine for me but let me double-check
@apkdev This works like a charm, thank you very much :)
Yeah, HLOD issues is really annoying and I didn't manage to find any workarounds. It should also be fairly easy to reproduce. They should add some...
@lukasleder I just ended up using float4 4 times
Same issue here. @karadumankcan Did you manage to solve it? I get this even in the editor when I run it on Linux with Vulkan
Unity.Transforms.CopyTransformToGameObject is not a function, it is a component. Just add it to your object and it will automatically synchronize...
@francois85 You can just instantiate it. I'm using it for score bilboards. That is after enemy is killed I instantiate the entity with...
@francois85 Just add Unity.Transforms.CopyTransformToGameObject component and the TextMeshPro companion object's translation will be driven by...
Hmm, maybe try wrapping it in #if defined(UNITY_DOTS_INSTANCING_ENABLED) ... #endif for editor usage Here is an example from the shader I wrote...
@francois85 That's what I'm using: public class TextMeshProCompanion : MonoBehaviour, IConvertGameObjectToEntity { public void...
@francois85 Great to hear. Well, i have one instance where I set a material property and then, in the vertex shader, if the material property has...
@francois85 It sure is, I'm using it quite often :) HRv2 at least
It all depends on how often you cubes change material. If quite often then indeed single material will be the best option. Check out ECS samples...
@francois85 Could you please post here how to fix it? I am having the same problem and I hate dual-booting to windows just to have it working :/
@linfuqing It seems that it is the same one I pasted few comments above